Basic Roleplaying: Universal Game Engine - Creatures

Basic Roleplaying: Universal Game Engine - Creatures

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Edición en inglés. Basic Roleplaying: Creatures collects animals, monsters, nonhumans, and nonplayer characters drawn from history, science fiction, fantasy, prehistory, mythology, and the modern world, allowing for any gamemaster to use them in any D100-based game. Inside, you'll find:... Ver más
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Edición en inglés.

Basic Roleplaying: Creatures collects animals, monsters, nonhumans, and nonplayer characters drawn from history, science fiction, fantasy, prehistory, mythology, and the modern world, allowing for any gamemaster to use them in any D100-based game.

Inside, you'll find:
    · Over 200 creatures, with chapters on natural animals, dinosaurs and megafauna, fantasy creatures, summoned creatures, science fiction creatures such as aliens
      and robots, and nonplayer characters.
    · Rules for modifying and customizing creatures and NPCs, familiars, making megafauna, harvesting creature parts, kaiju creation, summaries of relevant spot rules,
      guidance for building villains, and more.
    · Lengthy entries on dragon, elf, and giant heritages, and dwarf tribes, with rules on how to use them as player characters.
    · Guidelines for using these creatures in other BRP-based games such as RuneQuest, Call of Cthulhu, and Pendragon.

This sourcebook is designed for use with the Basic Roleplaying: Universal Game Engine core book as well as with other BRP-powered games.