Twilight Struggle: Turn Zero and Promo Packs
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Edición en inglés
Twilight Struggle: Turn Zero is a new mini-expansion that lets players explore alternate starting situations for the two superpowers. What if Chiang's forces had held on in southern China? What if Churchill's Tories had won re-election in 1945? And what if the Western Allies had crossed the bridge too far, and reached Berlin first? These and other possibilities that alter the opening setup in Twilight Struggle are now open to players. Both seasoned veterans and new arrivals will enjoy the many new plays and dilemmas introduced here for the first time.
For those of you who'd like to expand your Twilight Struggle experience, GMT presents the Twilight Struggle Turn Zero and Promo Packs expansions. GMT offered these expansions initially only to backers in the Kickstarter campaign for the digital edition of Twilight Struggle and a brief one-day "first-come-first-served sale" a couple of years ago. Based on customer requests, GMT is going to recreate these expansions that will be identical to the Kickstarter packs in every way, except that these will be printed with card backs in the standard style of the TS Deluxe Edition card backs. So those of you with the many versions of Twilight Struggle can just drop these expansion cards into your decks.
Each of the two Promo Packs includes four new cards for the game, some including "What if" alternate history additions to the game. The Turn Zero expansion adds twelve new cards and a new starting point for Twilight Struggle. Also included in the expansion pack are rules for a new Optional Space Race Track, to add variability to your Twilight Struggle experience.
Promo Pack #1 - 4 new cards.
Promo Pack #2 - 4 new cards.
2 counters for Zaire and Taiwan, for options in Promo Pack 1 and Turn Zero
1 Rules Sheet for the Turn Zero expansion
12 Cards for the Turn Zero expansion
Six 3" x 5" Result Cards for The Turn Zero expansion
1 Optional Space Race board
2 Player Aid cards